(Farmville Farm Layout/ http://mentalfloss.com/article/25047/why-do-people-play-farmville)
Virtual Farming Experience
I was given a small plot to start my farm. I was aloud to plant wheat with a small amount of money that was given to me for starting, and when it was harvested it was worth one point for each plot. It took a couple hours to grow, I didn't have to water or weed, but if I didn't return to the app "in-time" my crops would go bad. I collected about nine points the first harvest. That made it possible to plant wheat again and collect another nine points when it was harvested, with a click, or to by more plots to plant in. I choose to continue to plant in my same plots until I could afford to expand.
My farm was expanding slowly it seemed so I wanted to figure out a way to receive more points for all of my hard work, well my time staring at my ipad. I grew my farm until it had tripled in size and then more seed choices became available to me. It cost more to plant them, but the return was higher. So I did I mixture of crops to earn more points. The game continues like this probably forever. I don't think it was realistic. However, the concept of working and growing slowly until you have enough saved up is a good business principle.
The product of this game were "achievements" that could be shared on different social media outlets so that your friends could see how you were spending your time. This was not attractive to me so I didn't use this feature. The title of the game, Farmville, did not seem to fit the idea of a village of farmers. There wasn't any interaction between "farmers" like tying to buy the same plot of land for example. The interaction came in asking "friends" on social media for clicks essentially so that you could advance even faster.
The ambience of Farmville is calming. You get to relax while you labor in a field. The app features and visual appearance is very clean, organized, and nothing like a real working farm. The application is attractive to all ages. Young kids can easily play because reading skills are not required, elderly can play it to pass the time. That was the hardest thing for me. I felt like I was spending so much time "farming". I am sure these feelings are similar to what an actual farmer feels, but for different reasons.
I appreciated a blog I found called Mental Floss. While this topic was quite old, it was still interesting to see his perspective of the game, which was a lot like mine, but mostly how his readers responded to the post. One follower, wordkyle, said: